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Connecting a group with one eye to another one-eyed group makes them live together. Connecting individual stones into a single group results in an increase of liberties; for instance, a single stone played in the center of the board has four liberties, while two adjacent stones in the center of the board form a unit with six; to capture the ...
Lasker's book Go and Go-moku (1934) helped spread the game throughout the U.S., [97] and in 1935, the American Go Association was formed. Two years later, in 1937, the German Go Association was founded. World War II put a stop to most Go activity, since it was a popular game in Japan, but after the war, Go continued to spread. [98]
Some authors of English-language Go materials avoid use of Japanese technical terms, and the way they are applied can differ in subtle ways from the original meanings. A few Korean-language terms have come into use (e.g., haengma as a way of describing the development of stones). [1] [2]
Other : Update the {{WikiProject Go}} tag at the head of the Discussion (Talk) pages of relevant articles, adding importance and quality attributes. Change the infobox of players who haven't been transferred yet to the Template:Infobox Go player. Also, same goes for go tournaments with Template:Go tournament.
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Go is also sometimes played on various novelty sized boards as small as 5 × 5 and larger than 19 × 19. All board sizes have an odd number of lines to ensure that there is a center point, possibly to make mirror Go a less attractive strategy. Generally all rules apply to all board sizes, with the exception of handicaps and compensation (whose ...
There are also many pages, such as Template:Weiqi-image and Template talk:Game of Go Position (this page was actually an informal manual) which promote the previous method as a way to invoke the template which has to be updated. I will have to update most of these myself (including my own page) to correspond with the new measures, and perhaps ...
In the game of Go, a ladder (四丁, シチョウ, shichō) [1],(Chinese: 征子, romanized: zhengzi) is a basic sequence of moves in which an attacker pursues a group in atari in a zig-zag pattern across the board. If there are no intervening stones, the group will hit the edge of the board and be captured.