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  2. Fat Brain Toys - Wikipedia

    en.wikipedia.org/wiki/Fat_Brain_Toys

    Fat Brain Toy's Dimpl series, which has largely been benefitted from TikTok's popping fidget craze [10] includes many educational fidget toys targeted towards infants, however these toys have spread into other ages as well, especially their miniature 'Simpl Dimpl'. The series all share a common element, being at least 1 (one) bulge-like 'bubble ...

  3. ThinkFun - Wikipedia

    en.wikipedia.org/wiki/ThinkFun

    ThinkFun, formerly known as Binary Arts, is a toy and board game company founded in 1985 by Bill Ritchie and Andrea Barthello.The two started the company from the basement of their home in Virginia, with a product base that initially consisted of four games invented by a family friend William Keister (Spin-out, The Cat, The Horse and Hexadecimal Puzzle).

  4. Mindflex - Wikipedia

    en.wikipedia.org/wiki/Mindflex

    Mindflex is a toy by Mattel by which, according to its description, the operator uses their brain waves to steer a ball through an obstacle course. Brain waves are registered by the enclosed EEG headset, which allows the user to control an air stream by concentrating, thus lifting or lowering a foam ball. [1]

  5. Educational toy - Wikipedia

    en.wikipedia.org/wiki/Educational_toy

    Alphabet blocks. The identification of specific toys as having an explicitly educational purpose dates to the 1700s. [11] In 1693, in Some Thoughts Concerning Education, liberal philosopher John Locke asserted that educational toys could enhance children's enjoyment of learning their letters: "There may be dice and play-things, with the letters on them to teach children the alphabet by playing ...

  6. Cognitive development - Wikipedia

    en.wikipedia.org/wiki/Cognitive_development

    Cognitive development is a field of study in neuroscience and psychology focusing on a child's development in terms of information processing, conceptual resources, perceptual skill, language learning, and other aspects of the developed adult brain and cognitive psychology.

  7. Lego Mindstorms - Wikipedia

    en.wikipedia.org/wiki/Lego_Mindstorms

    The Lego Mindstorms product line was the first project of "Home Education", a division of Lego Education established by employee Tormod Askildsen in 1995. Askildsen, who had previously spent ten years working for Lego Education, had grown frustrated working with teaching professionals and wanted to create an improved educational experience that was delivered directly towards children.

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