enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.

  3. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    A mod was made for Doom 3 that allows the player to run the original Doom using an in-game terminal. The mod, called "Terminal Doom", is based on the 1997 source code release, and constitutes an experiment on Doom 3 ' s interactive surfaces. All retail and shareware releases of Doom are supported by this port. [114] [115]

  4. Source port - Wikipedia

    en.wikipedia.org/wiki/Source_port

    Doom/Doom II: See List of Doom source ports for a detailed list. Doom 64: Doom64EX, Doom64Ex+ Doom 3: dhewm3, RBDOOM-3-BFG Duke Nukem II: Rigel Engine [5] Duke Nukem 3D: EDuke32, DukeGDX, JFDuke3D, Rancidmeat Port, xDuke Port, nDuke Port, hDuke Port, Rednukem, Raze: FreeSpace 2: FreeSpace 2 Source Code Project: Gloom: ZGloom Heretic

  5. Doom 3 - Wikipedia

    en.wikipedia.org/wiki/Doom_3

    Doom 3 [c] is a 2004 survival ... the main access to the UAC's Mars base. ... John Carmack announced that the source code for the Doom 3 engine would be released. [54]

  6. Doom 3: BFG Edition - Wikipedia

    en.wikipedia.org/wiki/Doom_3:_BFG_Edition

    The source code of Doom 3: BFG Edition ' s game engine was released under the GNU GPL-3.0-or-later on November 26, 2012. On June 4, 2015, Doom 3: BFG Edition was released for Nvidia Shield Tablet and Nvidia Shield TV without online multiplayer.

  7. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    After a brief hiatus from publishing, id resumed and re-launched the novel series in 2008 with Matthew J. Costello's (a story consultant for Doom 3 and now Rage) new Doom 3 novels: Worlds on Fire and Maelstrom. id Software became involved in film development when they oversaw the film adaption of their Doom franchise in 2005.

  8. Randy Linden - Wikipedia

    en.wikipedia.org/wiki/Randy_Linden

    In 2020, Linden made public the source code for the original Super NES version of Doom, [1] [17] together with related development tools in binary form. [1] Linden expressed that the reason for releasing the source code was the lack of available sample source code for a full Super NES video game or particularly one that makes use of the Super ...

  9. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    The source code to the Linux version of Doom was released to the public under a license that granted rights to non-commercial use on December 23, 1997, followed by the Linux version of Doom II about a week later on December 29, 1997. [4] [5] The source code was later re-released under the GNU General Public License v2.0 or later on October 3, 1999.