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  2. Fire and movement - Wikipedia

    en.wikipedia.org/wiki/Fire_and_movement

    Fire and movement, or fire and maneuver, is the basic modern military low-level unit tactic used to maneuver on the battlefield in the presence of the enemy, especially when under fire. It involves heavy use of all available cover, and highly-coordinated exchanges of rapid movement by some elements of the squad or platoon while other elements ...

  3. Maneuver warfare - Wikipedia

    en.wikipedia.org/wiki/Maneuver_warfare

    Maneuver warfare, or manoeuvre warfare, is a military strategy which emphasizes movement, initiative and surprise to achieve a position of advantage. Maneuver seeks to inflict losses indirectly by envelopment, encirclement and disruption, while minimizing the need to engage in frontal combat.

  4. List of military strategies and concepts - Wikipedia

    en.wikipedia.org/wiki/List_of_military...

    Enkulette – A strategy used often in the jungle that aims at attacking the enemy from behind. Exhaustion – A strategy that seeks to erode the will or resources of a country; Feint – A maneuver designed to distract or mislead, done by giving the impression that a certain maneuver will take place, while in fact another, or even none, will.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    2. A dominant strategy or set of strategies, often in the context of a competitive game. metastory The sum total of all known or implied stories of every character in the game, every branching storyline, and all potential outcomes and backstory. [15] Metroidvania A genre of exploration-focused games, usually featuring a large, interconnected world.

  6. Tactical shooter - Wikipedia

    en.wikipedia.org/wiki/Tactical_shooter

    Dating back to strategy games from the late 1980s, the genre first rose to prominence in the late 1990s with the releases of several well-received tactical shooters. The popularity of the genre saw a decline in the late 2000s as fast-paced "arcade"-like action shooters rose to prominence, it has seen a revitalization since the mid-2010s with ...

  7. Turtling (gameplay) - Wikipedia

    en.wikipedia.org/wiki/Turtling_(gameplay)

    The turtling strategy may then collapse (especially if overly dependent on choke points) as the more aggressive player destroys one group of defenses, destroys resource-gathering and unit-building facilities in that area, and then attacks another set of defenses, etc. (assuming that the attacker has been building reinforcements in the meantime ...

  8. Real-time tactics - Wikipedia

    en.wikipedia.org/wiki/Real-time_tactics

    Typical real-time strategy titles encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games commonly do not feature resource-gathering, production, base-building or economic management, [3] instead focusing on tactical and operational aspects of warfare such as unit formations or the exploitation of terrain for tactical advantage.

  9. Tactic (method) - Wikipedia

    en.wikipedia.org/wiki/Tactic_(method)

    A tactic is a conceptual action or short series of actions with the aim of achieving a short-term goal. This action can be implemented as one or more specific tasks. The term is commonly used in business, by protest groups, in military, espionage, and law enforcement contexts, as well as in chess, sports or other competitive activities.

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