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The compiler can be operated from, and generate executable code for, the DOS, OS/2, Windows, Linux operating systems. It also supports NLM targets for Novell NetWare . There is ongoing work to extend the targeting to Linux [ 10 ] and modern BSD (e.g., FreeBSD ) operating systems, running on x86 , PowerPC , and other processors.
In addition, four environments are provided containing native compilers, build tools and libraries that can be directly used to build native Windows 32-bit or 64-bit programs. The final programs built with the two native environments don't use any kind of emulation and can run or be distributed like native Windows programs.
It combines the most recent stable release of the GCC toolset, a few patches for Windows-friendliness, and the free and open-source MinGW runtime APIs to create an open-source alternative to Microsoft's compiler and platform SDK. It is able to build 32-bit or 64-bit binaries, for any version of Windows since Windows 98.
Intel oneAPI DPC++/C++ Compiler is available for Windows and Linux and supports compiling C, C++, SYCL, and Data Parallel C++ (DPC++) source, targeting Intel IA-32, Intel 64 (aka x86-64), Core, Xeon, and Xeon Scalable processors, as well as GPUs including Intel Processor Graphics Gen9 and above, Intel X e architecture, and Intel Programmable Acceleration Card with Intel Arria 10 GX FPGA. [5]
DJGPP presents the programmer an interface which is compatible with the ANSI C and C99 standards, DOS APIs, and an older POSIX-like environment.Compiled binaries are long filename (LFN) aware and can handle such names under most 32-bit Windows by default, but they cannot use the Win16 or Win32 APIs that graphical programs on Windows need.
Code::Blocks supports multiple compilers, including GCC, MinGW, Mingw-w64, Digital Mars, Microsoft Visual C++, Borland C++, LLVM Clang, Watcom, LCC and the Intel C++ compiler. Although the IDE was designed for the C++ language, there is some support for other languages, including Fortran and D. A plug-in system is included to support other ...
Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft.MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
Over time, the PE format has grown with the Windows platform. Notable extensions include the .NET PE format for managed code, PE32+ for 64-bit address space support, and a specialized version for Windows CE. To determine whether a PE file is intended for 32-bit or 64-bit architectures, one can examine the Machine field in the IMAGE_FILE_HEADER. [6]