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  2. Virtuality (product) - Wikipedia

    en.wikipedia.org/wiki/Virtuality_(product)

    Virtuality was a range of virtual reality machines produced by Virtuality Group, and found in video arcades in the early 1990s. [1] The machines delivered real-time VR gaming via a stereoscopic VR headset, joysticks, tracking devices and networked units for a multi-player experience.

  3. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    Sega developed a low-cost VR device, the Sega VR, in the early 1990s, for its arcade games and home consoles; the unit did not advance beyond the prototype stage, though Sega incorporated some of its head-tracking technology into its arcade cabinets. [5] VR systems without head-mounted hardware were also developed in the 1990s, including the ...

  4. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    The virtual reality industry mainly provided VR devices for medical, flight simulation, automobile industry design, and military training purposes from 1970 to 1990. [ 12 ] David Em became the first artist to produce navigable virtual worlds at NASA 's Jet Propulsion Laboratory (JPL) from 1977 to 1984. [ 13 ]

  5. Man turns NYC apartment into '80s arcade ... and loses fiancee

    www.aol.com/article/2014/06/06/man-turns-nyc...

    Chris Kooluris says he wants to be surrounded by things he loves -- and he isn't talking family, friends, or a significant other. Chris Kooluris, 37, grew up playing iconic video games in their ...

  6. History of arcade video games - Wikipedia

    en.wikipedia.org/wiki/History_of_arcade_video_games

    Up until the late 1990s, arcade video games were the largest [1] and most technologically advanced [2] [3] sector of the video game industry. The first arcade game, Computer Space, was created by Nolan Bushnell and Ted Dabney, the founders of Atari, Inc., and released in 1971; the company followed on its success the next year with Pong.

  7. Zone Hunter - Wikipedia

    en.wikipedia.org/wiki/Zone_Hunter

    Zone Hunter was developed at the same time as Sega's virtual reality Model 1 arcade game TecWar, [b] which was also developed by Virtuality. [4] Taito, who conceived the project and worked alongside Virtuality as a deal to bring the game into Japanese arcade markets under their banner. [2]

  8. Missile Command 3D - Wikipedia

    en.wikipedia.org/wiki/Missile_Command_3D

    As part of Atari's 2000 series of arcade game revivals, it is an update of Dave Theurer's arcade game Missile Command (1980). The game has the player defend six cities from incoming missiles by launching anti-ballistic missiles. Virtuality agreed to create a Jaguar VR headset for Atari, which included development of Missile Command 3D. The game ...

  9. Trump Cabinet picks soften past statements under Senate ... - AOL

    www.aol.com/trump-cabinet-picks-soften-past...

    Some of President-elect Donald Trump’s most vulnerable Cabinet picks are racing to smooth out or overwrite past statements before contentious Senate confirmation fights.