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  2. Rule of 11 - Wikipedia

    en.wikipedia.org/wiki/Rule_of_11

    In contract bridge, the Rule of 11 is applied when the opening lead is the fourth best from the defender's suit. [1] By subtracting the rank of the card led from 11, the partner of the opening leader can determine how many cards higher than the card led are held by declarer, dummy and himself; by deduction of those in dummy and in his own hand, he can determine the number in declarer's hand.

  3. List of contract bridge books - Wikipedia

    en.wikipedia.org/wiki/List_of_contract_bridge_books

    The following are books on the various precursor games to modern contract bridge; the first books on contract bridge appeared in 1927. [6] Hoyle, Edmond (1743). A Short Treatise on the Game of Whist: Containing the Laws of the Game and also Some Rules... Bath, London: W. Webster. 86 pages. / London: Thomas Osborne, 10th Edition, 1750, 224 pages

  4. Bridge maxims - Wikipedia

    en.wikipedia.org/wiki/Bridge_maxims

    Example: Suppose declarer (South) leads the Queen of a suit, dummy (North) has the Ace, and the hand in between (West) has the King. If West fails to play the King over the Queen, declarer will allow the Queen to make a trick, and then the Ace will also make a second trick.

  5. Losing-Trick Count - Wikipedia

    en.wikipedia.org/wiki/Losing-Trick_Count

    The Losing Trick Count, as used by the leading contract bridge tournament players, with examples of expert bidding and expert play. London: Methuen. p. 176. Nine editions published between 1935 and 1947. Republished in 2006 as Losing Trick Count - A Book of Bridge Technique by F. Dudley Courtenay, ISBN 978-1-4067-9716-9.

  6. 2/1 game forcing - Wikipedia

    en.wikipedia.org/wiki/2/1_game_forcing

    Forcing, unless the partnership has agreed that this is an exception to the "2/1 rule." 1 ♦ – 2 ♣ Forcing for one round only (as in Standard American), except in the variant of 2/1 where this sequence is game forcing as well. 1 ♣ – 2 ♣ Forcing for one round; 10 points or more with at least four clubs. 1 ♣ – 3 ♣

  7. Crocodile coup - Wikipedia

    en.wikipedia.org/wiki/Crocodile_coup

    The Crocodile Coup is a play in the game contract bridge.It is executed by the defense: specifically by the second hand to play to a trick.It is the play of a higher card than might seem necessary, to keep a run of honors from being blocked by a singleton honor being in the other hand with either no entry back to the remaining tricks, or having to return the lead to declarer who can promptly ...

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  9. Flannery - Wikipedia

    en.wikipedia.org/wiki/Flannery

    Flannery is a bridge convention using a 2 ♦ opening bid to show a hand of minimal opening bid strength (11-15 high card points) with exactly four spades and five (or sometimes six) hearts. It was invented by American player William (Bill) L. Flannery .