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Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique [1] [2] used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages.
A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.
Arithmetic mean of the equirectangular projection and the Aitoff projection. Standard world projection for the NGS since 1998. 1904 Van der Grinten: Other Compromise Alphons J. van der Grinten: Boundary is a circle. All parallels and meridians are circular arcs. Usually clipped near 80°N/S. Standard world projection of the NGS in 1922–1988 ...
Planar projections are the subset of 3D graphical projections constructed by linearly mapping points in three-dimensional space to points on a two-dimensional projection plane. The projected point on the plane is chosen such that it is collinear with the corresponding three-dimensional point and the centre of projection .
Mapping larger regions, where the curvature cannot be ignored, requires projections to map from the curved surface of the Earth to the plane. The impossibility of flattening the sphere to the plane without distortion means that the map cannot have a constant scale. Rather, on most projections, the best that can be attained is an accurate scale ...
[1] [2] [3] In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane. [4] [5] Projection is a necessary step in creating a two-dimensional map and is one of the essential elements of cartography.
The earliest known example is 3D Art Graphics, a set of 3-D computer graphics effects, written by Kazumasa Mitazawa and released in June 1978 for the Apple II. [6] [7] Virtual Reality 3D is a version of 3D computer graphics. [8] With the first headset coming out in the late 1950s, the popularity of VR didn't take off until the 2000s.
Geovisualization is closely related to other visualization fields, such as scientific visualization [1] and information visualization. [2] Owing to its roots in cartography, geovisualization contributes to these other fields by way of the map metaphor, which "has been widely used to visualize non-geographic information in the domains of information visualization and domain knowledge ...