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The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
The Legend of Zelda: Collector's Edition; The Legend of Zelda: Four Swords Adventures; The Legend of Zelda: Link's Awakening; The Legend of Zelda: A Link to the Past; The Legend of Zelda: A Link to the Past/Four Swords; The Legend of Zelda: Majora's Mask; The Legend of Zelda: The Minish Cap; The Legend of Zelda: Ocarina of Time; The Legend of ...
The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, [a] [4] [b] is an action-adventure game developed and published by Nintendo. [5] The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess ...
The contents cover fictional information from the original The Legend of Zelda game through to Twilight Princess HD. [2] The book includes sketches and notes provided by the development team that worked on each game in the series. [3] It also features an interview with the producer of The Legend of Zelda series, Eiji Aonuma. [4]
The Legend of Zelda: Oracle of Seasons [a] and The Legend of Zelda: Oracle of Ages [b] are 2001 action-adventure games in the Legend of Zelda series. They were developed by Flagship (a subsidiary of Capcom ) and published by Nintendo for the Game Boy Color .
Promotional artwork depicting several characters from The Legend of Zelda series and its spin-offs. Left to right: Fi, Impa, Darunia, Princess Zelda, Midna, Link, Ganondorf, Ghirahim, Lana, Zant, Sheik, Ruto and Agitha. The Legend of Zelda [a] is a high-fantasy video game series created by Japanese game designers Shigeru Miyamoto and Takashi ...
Ura Zelda was released on the GameCube in 2002 in Japan as Zeruda no Densetsu: Toki no Okarina GC Ura (ゼルダの伝説 時のオカリナ GC裏) and in 2003 in North America and Europe as The Legend of Zelda: Ocarina of Time Master Quest. [85] [90] [92] According to Miyamoto, Ura Zelda was simple to port as it used few of the 64DD features. [90]
The Legend of Zelda: Link's Awakening [a] is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It is the first installment in The Legend of Zelda series to be released on a handheld game console .