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  2. Computer-aided ergonomics - Wikipedia

    en.wikipedia.org/wiki/Computer-aided_ergonomics

    One example of a computer system that can be used as a computer-aided ergonomics system is The AnyBody Modeling System [1] that consider the human body as a dynamic multi-rigid-body system. The human model is a public domain model contains most of the bones, muscles and joints that are present in the human body. The model has more than 1000 ...

  3. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    The mass availability of computer graphics. Computer graphics capabilities such as image processing, graphics transformations, rendering, and interactive animation become widespread as inexpensive chips become available for inclusion in general workstations and mobile devices. Mixed media. Commercial systems can handle images, voice, sounds ...

  4. Jack (human modeling) - Wikipedia

    en.wikipedia.org/wiki/Jack_(human_modeling)

    The roots of most modern human animation Inverse kinematics systems can be traced to the research and development done for the Jack system. [3] Some of these animation systems include those integrated with Autodesk's 3ds max, Maya, and proprietary in-house systems used by various animation studios, such as Industrial Light and Magic.

  5. Human visual system model - Wikipedia

    en.wikipedia.org/wiki/Human_visual_system_model

    A human visual system model (HVS model) is used by image processing, video processing and computer vision experts to deal with biological and psychological processes that are not yet fully understood. Such a model is used to simplify the behaviors of what is a very complex system. As our knowledge of the true visual system improves, the model ...

  6. Soft ergonomics - Wikipedia

    en.wikipedia.org/wiki/Soft_Ergonomics

    Soft ergonomics is the study of designing virtual interfaces that cater towards the wellness of the human body, its emotional and cognitive abilities. Soft ergonomics is a subset of ergonomics and human factors engineering , a larger body of the study of human abilities for designing equipment and devices that fit the human body.

  7. Visualization (graphics) - Wikipedia

    en.wikipedia.org/wiki/Visualization_(graphics)

    Visualization today has ever-expanding applications in science, education, engineering (e.g., product visualization), interactive multimedia, medicine, etc. Typical of a visualization application is the field of computer graphics. The invention of computer graphics (and 3D computer graphics) may be the most important development in ...

  8. List of computer graphics and descriptive geometry topics

    en.wikipedia.org/wiki/List_of_computer_graphics...

    This is a list of computer graphics and descriptive geometry topics, by article name. 2D computer graphics; 2D geometric model; 3D computer graphics; 3D projection; Alpha compositing; Anisotropic filtering; Anti-aliasing; Axis-aligned bounding box; Axonometric projection; Bézier curve; Bézier surface; Bicubic interpolation; Bilinear ...

  9. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    Tools used for incorporating human factors in the interface design are developed based on knowledge of computer science, such as computer graphics, operating systems, programming languages. Nowadays, we use the expression graphical user interface for human–machine interface on computers, as nearly all of them are now using graphics.