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  2. Neil Postman - Wikipedia

    en.wikipedia.org/wiki/Neil_Postman

    Neil Postman (March 8, 1931 – October 5, 2003) was an American author, educator, media theorist and cultural critic, who eschewed digital technology, including personal computers, mobile devices, and cruise control in cars, and was critical of uses of technology, such as personal computers in school. [1]

  3. Technopoly - Wikipedia

    en.wikipedia.org/wiki/Technopoly

    Technopoly: The Surrender of Culture to Technology is a book by Neil Postman published in 1992 that describes the development and characteristics of a "technopoly". He defines a technopoly as a society in which technology is deified, meaning “the culture seeks its authorisation in technology, finds its satisfactions in technology, and takes its orders from technology”.

  4. Media ecology - Wikipedia

    en.wikipedia.org/wiki/Media_ecology

    Neil Postman states, "if in biology a 'medium' is something in which a bacterial culture grows (as in a Petri dish), in media ecology, the medium is 'a technology within which a [human] culture grows.'" [5] [6] [7] In other words, "Media ecology looks into the matter of how media of communication affect human perception, understanding, feeling ...

  5. Information–action ratio - Wikipedia

    en.wikipedia.org/wiki/Information–action_ratio

    The information–action ratio is a concept coined by cultural critic Neil Postman in his work Amusing Ourselves to Death.In short, Postman meant to indicate the relationship between a piece of information and what action, if any, a consumer of that information might reasonably be expected to take once learning it.

  6. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Neil Postman endorsed the notion that technology impacts human cultures, including the culture of classrooms, and that this is a consideration even more important than considering the efficiency of new technology as a tool for teaching. [218] Regarding the computer's impact on education, Postman writes (p. 19):

  7. Laws of technical systems evolution - Wikipedia

    en.wikipedia.org/wiki/Laws_of_Technical_Systems...

    Law of increasing the degree of ideality of the system The ideality of a system is a qualitative ratio between all desirable benefits of the system and its cost or other harmful effects. When trying to decide how to improve a given invention, one naturally would attempt to increase ideality, either to increase beneficial features or else to ...

  8. Who needs football? This year's SEC in the conversation for ...

    www.aol.com/sports/needs-football-years-sec...

    A decade ago, the SEC was a football-first conference. Today, it is unquestionably the strongest basketball conference in the country.

  9. Cyberpsychology - Wikipedia

    en.wikipedia.org/wiki/Cyberpsychology

    Cyberpsychology (also known as Internet psychology, web psychology, or digital psychology) is a scientific inter-disciplinary domain that focuses on the psychological phenomena which emerge as a result of the human interaction with digital technology, particularly the Internet.