Search results
Results from the WOW.Com Content Network
Atsuko Nishida (西田 敦子, Nishida Atsuko) is a Japanese graphic artist who previously worked at Game Freak and TOYBOX Inc. She designed a number of creatures for the Pokémon franchise, including one of the most well-known Pokémon species, the franchise's mascot Pikachu.
Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...
From June to July 2009, a pixel art contest was run to create clothes, hair and accessories [15] for a pair of humanoid sprites that had been commissioned exclusively for Open Game Art. [16] This subsequently evolved into the Liberated Pixel Cup (LPC), a project to create a unified set of Creative Commons artwork.
For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail.
Pikachu has been a popular and enduring character since its debut, and is often described as one of the most iconic characters in the world. [115] [116] Pikachu's resemblance to a cute pet was cited as making its design appealing. Its usage of the color yellow made it easy for children to recognize due to being a primary color.
Mimikyu (/ ˈ m iː m iː k j uː / ⓘ; Japanese: ミミッキュ, Hepburn: Mimikkyu) is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. Designed by Megumi Mizutani for the 2016 video games Pokémon Sun and Moon, it is referred to as the "disguise Pokémon" in the series due to its appearance, which resembles a ragdoll form of Pikachu, the series mascot.
Pixel art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of automatic image enhancement. Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling , which have the goal of preserving the ...
Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.