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  2. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    It requires an AMD Radeon RX 6000 series, AMD Radeon RX 7000 series, Intel Arc A series, or Nvidia GeForce 20, 30, or 40 series video card, which is designed to handle the high computing load used for ray tracing.

  3. RDNA 2 - Wikipedia

    en.wikipedia.org/wiki/RDNA_2

    Real-time hardware accelerated ray tracing is a new feature for RDNA 2 which is handled by a dedicated ray accelerator inside each CU. [10] Ray tracing on RDNA 2 relies on the more open DirectX Raytracing protocol rather than the Nvidia RTX protocol.

  4. RDNA (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/RDNA_(microarchitecture)

    Die shot of the RX 5500 XT's RDNA GPU. The architecture features a new processor design, although the first details released at AMD's Computex keynote hints at aspects from the previous Graphics Core Next (GCN) architecture being present for backwards compatibility purposes, which is especially important for its use (in the form of RDNA 2) in the major ninth generation game consoles (the Xbox ...

  5. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]

  6. Radeon RX 6000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_RX_6000_series

    The series is designed to compete with Nvidia's GeForce 30 series and Intel's Arc Alchemist series of cards. It is also the first generation of AMD GPUs that supports hardware accelerated real-time ray tracing, variable-rate shading and mesh shaders. [6]

  7. Best Graphics Cards for Gaming in 2022 - AOL

    www.aol.com/news/best-graphics-cards-gaming-2022...

    Nvidia supports G-Sync and G-Sync Compatible displays (for recommendations, see our Best Gaming Monitors list), while AMD's FreeSync tech works with Radeon cards. • Ray Tracing, DLSS, and FSR ...

  8. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    In September 2018, Nvidia introduced their GeForce RTX and Quadro RTX GPUs, based on the Turing architecture, with hardware-accelerated ray tracing using a separate functional block, publicly called an "RT core". This unit is somewhat comparable to a texture unit in size, latency, and interface to the processor core.

  9. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high ...