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  2. Code folding - Wikipedia

    en.wikipedia.org/wiki/Code_folding

    A folding editor appeared in the occam IDE circa 1983, which was called the Inmos Transputer Development System (TDS) [7],. [8] The "f" editor (in list below) probably is the most intact legacy from this work. The Macintosh computer historically had a number of source code editors that "folded" portions of code via "disclosure triangles".

  3. Computer graphics (computer science) - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics...

    A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...

  4. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    PictureMaker (Cubicomp) was another pioneering 3D computer graphics software package for x86-based personal computers. Pixie is an open-source photorealistic renderer. Poser (Bondware) Poser is a 3D rendering and animation computer program optimized for models that depict the human figure in three-dimensional form and is specialized for ...

  5. Graphics software - Wikipedia

    en.wikipedia.org/wiki/Graphics_software

    In computer graphics, graphics software refers to a program or collection of programs that enable a person to manipulate images or models visually on a computer. [1] Computer graphics can be classified into two distinct categories: raster graphics and vector graphics, with further 2D and 3D variants. Many graphics programs focus exclusively on ...

  6. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest. Mathematically, clipping can be described using the terminology of constructive geometry. A rendering algorithm only draws pixels in the intersection between the clip region and the scene model.

  7. Software visualization - Wikipedia

    en.wikipedia.org/wiki/Software_visualization

    Software visualization [1] [2] or software visualisation refers to the visualization of information of and related to software systems—either the architecture of its source code or metrics of their runtime behavior—and their development process by means of static, interactive or animated 2-D or 3-D [3] visual representations of their structure, [4] execution, [5] behavior, [6] and evolution.

  8. Artifact (software development) - Wikipedia

    en.wikipedia.org/.../Artifact_(software_development)

    An artifact is one of many kinds of tangible by-products produced during the development of software. Some artifacts (e.g., use cases, class diagrams, requirements and design documents) help describe the function, architecture, and design of software. Other artifacts are concerned with the process of development itself—such as project plans ...

  9. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    2D graphics editors or drawing programs are application-level software for the creation of images, diagrams and illustrations by direct manipulation (through the mouse, graphics tablet, or similar device) of 2D computer graphics primitives.