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  2. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  3. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Some games, such as Boneworks and Half-Life 2, apply forces to individual joints that allow ragdolls to move and behave like humanoids with fully procedural animations. This allows to, for example, knock an enemy down or grab each individual joint and move it around and the physics-based animation would adapt accordingly, which wouldn't be ...

  4. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]

  5. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    In the real world, physics is always active. There is a constant Brownian motion jitter to all particles in our universe as the forces push back and forth against each other. For a game physics engine, such constant active precision is unnecessarily wasting the limited CPU power, which can cause problems such as decreased framerate. Thus, games ...

  6. American Airlines flight diverts to JFK after apparent bird ...

    www.aol.com/american-airlines-flight-diverts-jfk...

    An American Airlines flight departing New York's LaGuardia Airport on Thursday evening had to divert to nearby John F. Kennedy International shortly after takeoff after a reported bird strike ...

  7. Open Dynamics Engine - Wikipedia

    en.wikipedia.org/wiki/Open_Dynamics_Engine

    A collision with many objects. This demo is distributed with the ODE source code (demo_crash). The Open Dynamics Engine (ODE) is a physics engine written in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. [3] It is free software licensed both under the BSD license and the LGPL.

  8. 20 Christmas Casseroles Just Like Grandma Used to Make

    www.aol.com/20-christmas-casseroles-just-grandma...

    When you need a comforting addition to your Christmas dinner spread, make Grandma proud with one of these flavorful main and side dish casseroles.

  9. From Gen Z to Boomers: How much money each generation ... - AOL

    www.aol.com/gen-z-boomers-much-money-204351068.html

    Americans in all age brackets are making far less money than they think they need to be successful, according to new research. A "Secret to Success" study published Tuesday by Empower, a financial ...