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English draughts (British English) or checkers (American English), also called straight checkers or simply draughts, [note 1] is a form of the strategy board game checkers (or draughts). It is played on an 8×8 checkerboard with 12 pieces per side. The pieces move and capture diagonally forward, until they reach the opposite end of the board ...
In an ending with three kings versus one king, the player with three kings must win in thirteen moves or the game is a draw. Jamaican draughts/checkers: 8×8 12 No Black Any sequence may be chosen, as long as all possible captures are made. Similar to Pool checkers with the exception of the main diagonal on the right instead of the left.
Chinook is a computer program that plays checkers (also known as draughts). It was developed between the years 1989 to 2007 at the University of Alberta, by a team led by Jonathan Schaeffer and consisting of Rob Lake, Paul Lu, Martin Bryant, and Norman Treloar.
Checkers, also called Draughts or "straight checkers", is a form of the checkers board game played on an 8x8 board with 12 pieces on each side that may only initially move and capture diagonally ...
Today's Game of the Day is good ol' Checkers. You know the rules: you can only move diagonally and you can't move backwards. If you're in position to jump over an opponent's piece, you have to do it.
Today's Game of the Day is that old-fashioned classic board game we all know and love: Checkers! You all know the rules to Checkers: you can only move diagonally forwards, and if you are placed ...
This is a list of board games. See the article on game classification for other alternatives, or see Category:Board games for a list of board game articles. Board games are games with rules, a playing surface, and tokens that enable interaction between or among players as players look down at the playing surface and face each other. [ 1 ]
The bishop moves and takes exactly as in normal chess. Capturing is not mandatory. The camel (Golomb called it the cook) has a kind of extended knight's move: it goes one diagonal and two straight. With this move, it can jump over other pieces (like a knight jumps), but the camel takes by moving to the square on which the enemy piece is located.
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related to: best starting moves in checkers for kids list of games