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Inside is a 2016 puzzle-platform game developed and published by Playdead.The game was released for the Xbox One in June 2016, Windows in July, and PlayStation 4 in August, followed by releases for iOS in December 2017, Nintendo Switch in June 2018, and macOS in June 2020.
Within the same year as Limbo 's release, Playdead began working on Project 2, what would later become Inside. The game was partially financed by the Danish Film Institute. [8] [9] [10] Considered a spiritual successor to Limbo, Inside has many of the same themes, including being a 2.5D platform game using a primarily monochrome palette. [11]
Pages in category "Playdead games" The following 2 pages are in this category, out of 2 total. ... This list may not reflect recent changes. I. Inside (video game) L ...
Inside, an American ... Inside, a 2016 video game by Playdead; Inside Recordings, a record label; See also. In (disambiguation) Inside Out (disambiguation) Insider ...
Limbo is a puzzle-platform video game with horror elements developed by independent studio Playdead and originally published by Microsoft Game Studios for the Xbox 360.The game was released in July 2010 on Xbox Live Arcade, and it has since been ported by Playdead to several other systems, including the PlayStation 3, Linux and Microsoft Windows.
The studio's co-founder, Dino Patti, previously co-founded Playdead and worked on Limbo and Inside as executive producer on both games. The game was released on Microsoft Windows, Xbox One, and Xbox Series X/S on November 15, 2022. It was released for PlayStation 4 and PlayStation 5 on August 31, 2023. It received mixed reviews upon release.
Inside: Playdead: Playdead [40] [41] 1979 Revolution: Black Friday: iNK Stories iNK Stories Firewatch: Campo Santo: Campo Santo: Superhot: Superhot Team Superhot Team That Dragon, Cancer: Numinous Games Numinous Games 2017 [e] Snipperclips: SFB Games: Nintendo [42] [43] Everything: David O'Reilly: Double Fine Productions: Gorogoa: Jason Roberts ...
Following the release of Limbo, Andersen created and directed the audio for Inside and composed the soundtrack with SØS Gunver Ryberg, taking inspiration from 1980s horror films, often using synthesizers. The music was created by routing sound through a human skull, creating a "bone-conducting sound."