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Whether a media message has an effect on any of its audience members is contingent on many factors, including audience demographics and psychological characteristics. These effects can be positive or negative, abrupt or gradual, short-term or long-lasting. Not all effects result in change; some media messages reinforce an existing belief.
Social media have become a place where education about the forest quickly reaches people of different ages and social status. The nature groups that have been created, in which nature lovers, biologists, foresters and scientists participate, can have a real impact on the state of knowledge and data collection through citizen science. [27]
Media literacy education is the process used to advance media literacy competencies, and it is intended to promote awareness of media influence and create an active stance towards both consuming and creating media. [12] Media literacy education is taught and studied in many countries around the world. [13]
While the effects of television programs depend on what is actually consumed, media theorist Neil Postman argued in Amusing Ourselves to Death (1985) that the dominance of entertaining, but not informative programming, creates a politically ignorant society, undermining democracy: "Americans are the best entertained and quite likely the least ...
In addition, the potential of educational films had been explored for educating deaf people. Captioned Films for the Deaf, also known as The Described and Captioned Media Program, was established in 1950, and created 15 volumes of Lesson Guides for Captioned Film. [12]
Regarding the positive roles of film in education, a case study analyzing students in medical fields found that the appropriate use of movies can provide helpful ideas in applying practical skills related to the medical fields, such as medical ethics, doctor-patient relationships, and mental illness. [33] Celebrity Disclosures
A mediated model research study was done to see the effects of social media use on psychological well-being both in positive and negative ways. Although social media has a stigma of negative influence, this study looks into the positive as well. The positive influence of social media resulted in the feeling of connectedness and relevance with ...
Regarding a more traditional approach to education, The Sims has been used as a platform for students to learn a language and explore world history while developing skills such as reading, math, logic and collaboration. [24] While not all researchers agree, some recent studies have shown the positive effects of using games for learning.