enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Bytecode - Wikipedia

    en.wikipedia.org/wiki/Bytecode

    Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter.Unlike human-readable [1] source code, bytecodes are compact numeric codes, constants, and references (normally numeric addresses) that encode the result of compiler parsing and performing semantic analysis of things like type, scope, and nesting depths of ...

  3. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    The DoubleFloats [30] package provides support for double-double computations for the Julia programming language. The doubledouble.py [31] library enables double-double computations in Python. [citation needed] Mathematica supports IEEE quad-precision numbers: 128-bit floating-point values (Real128), and 256-bit complex values (Complex256).

  4. List of arbitrary-precision arithmetic software - Wikipedia

    en.wikipedia.org/wiki/List_of_arbitrary...

    Programming languages that support arbitrary precision computations, either built-in, or in the standard library of the language: Ada: the upcoming Ada 202x revision adds the Ada.Numerics.Big_Numbers.Big_Integers and Ada.Numerics.Big_Numbers.Big_Reals packages to the standard library, providing arbitrary precision integers and real numbers.

  5. Bitstream - Wikipedia

    en.wikipedia.org/wiki/Bitstream

    Compression algorithms often code in bitstreams, as the 8 bits offered by a byte (the smallest addressable unit of memory) may be wasteful. Although typically implemented in low-level languages , some high-level languages such as Python [ 1 ] and Java [ 2 ] offer native interfaces for bitstream I/O.

  6. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    PER Aligned: a fixed number of bits if the integer type has a finite range and the size of the range is less than 65536; a variable number of octets otherwise; OER: 1, 2, or 4 octets (either signed or unsigned) if the integer type has a finite range that fits in that number of octets; a variable number of octets otherwise

  7. Variable-length quantity - Wikipedia

    en.wikipedia.org/wiki/Variable-length_quantity

    A variable-length quantity (VLQ) is a universal code that uses an arbitrary number of binary octets (eight-bit bytes) to represent an arbitrarily large integer. A VLQ is essentially a base-128 representation of an unsigned integer with the addition of the eighth bit to mark continuation of bytes. VLQ is identical to LEB128 except in endianness ...

  8. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    Rather than storing values as a fixed number of bits related to the size of the processor register, these implementations typically use variable-length arrays of digits. Arbitrary precision is used in applications where the speed of arithmetic is not a limiting factor, or where precise results with very large numbers are required.

  9. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A long double (eight bytes with Visual C++, sixteen bytes with GCC) will be 8-byte aligned with Visual C++ and 16-byte aligned with GCC. Any pointer (eight bytes) will be 8-byte aligned. Some data types are dependent on the implementation. Here is a structure with members of various types, totaling 8 bytes before compilation: