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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  3. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x {\displaystyle x} , which varies with t {\displaystyle t} (time).

  4. Euler's equations (rigid body dynamics) - Wikipedia

    en.wikipedia.org/wiki/Euler's_equations_(rigid...

    where M k are the components of the applied torques, I k are the principal moments of inertia and ω k are the components of the angular velocity. In the absence of applied torques, one obtains the Euler top. When the torques are due to gravity, there are special cases when the motion of the top is integrable.

  5. Classical central-force problem - Wikipedia

    en.wikipedia.org/wiki/Classical_central-force...

    Since the angular velocity ω = v/r is constant, the area swept out in a time Δt equals ω r 2 Δt; hence, equal areas are swept out in equal times Δt. In uniform linear motion (i.e., motion in the absence of a force, by Newton's first law of motion), the particle moves with constant velocity, that is, with constant speed v along a line.

  6. Navier–Stokes existence and smoothness - Wikipedia

    en.wikipedia.org/wiki/Navier–Stokes_existence...

    The boundary conditions might specify that the velocity is fixed at the walls of the domain, or that the pressure is fixed at certain points. The last identity occurs because the flow is solenoidal. To solve these equations numerically, we can divide the domain into a series of smaller elements, and solve the equations locally within each element.

  7. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Velocity is the speed in combination with the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies. Velocity is a physical vector quantity: both magnitude and direction are needed to define it.

  8. Radial velocity - Wikipedia

    en.wikipedia.org/wiki/Radial_Velocity

    The radial velocity or line-of-sight velocity of a target with respect to an observer is the rate of change of the vector displacement between the two points. It is formulated as the vector projection of the target-observer relative velocity onto the relative direction or line-of-sight (LOS) connecting the two points.

  9. n-body problem - Wikipedia

    en.wikipedia.org/wiki/N-body_problem

    Translational symmetry of the problem results in the center of mass = = = moving with constant velocity, so that C = L 0 t + C 0, where L 0 is the linear velocity and C 0 is the initial position. The constants of motion L 0 and C 0 represent six integrals of the motion.

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