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  2. Magic User Interface - Wikipedia

    en.wikipedia.org/wiki/Magic_User_Interface

    The Magic User Interface (MUI in short) is an object-oriented system by Stefan Stuntz to generate and maintain graphical user interfaces.With the aid of a preferences program, the user of an application has the ability to customize the system according to personal taste.

  3. Zune (widget toolkit) - Wikipedia

    en.wikipedia.org/wiki/Zune_(widget_toolkit)

    Zune is an object-oriented GUI toolkit which is part of the AROS (AROS Research Operating System) project and nearly a clone, at both an API and look-and-feel level, of Magic User Interface (MUI), a well-known Amiga shareware product by Stefan Stuntz.

  4. Magic pushbutton - Wikipedia

    en.wikipedia.org/wiki/Magic_pushbutton

    The magic pushbutton is a common anti-pattern in graphical user interfaces. [1] [2] At its core, the anti-pattern consists of a system partitioned into two parts: user interface and business logic, that are coupled through a single point, clicking the "magic pushbutton" or submitting a form of data. As it is a single point interface, this ...

  5. EMUI - Wikipedia

    en.wikipedia.org/wiki/EMUI

    EMUI (formerly known as Emotion UI) [1] is an interface based on Android (operating system) developed by Chinese technology company Huawei, used on the company's smartphones primarily globally. Instead of Google Mobile Services , EMUI devices have used Huawei Mobile Services , such as the Huawei AppGallery , in January 2020 due to United States ...

  6. BOOPSI - Wikipedia

    en.wikipedia.org/wiki/BOOPSI

    Magic User Interface and ReAction are examples of complete widget toolkits built on BOOPSI. Both toolkits have become popular with Amiga software programmers to generate and maintain graphical user interfaces. The object-oriented design brings advantages such as straightforward coupling of objects with other objects.

  7. History of the graphical user interface - Wikipedia

    en.wikipedia.org/wiki/History_of_the_graphical...

    The use of improved, third-party GUI engines became common amongst users who preferred more attractive interfaces – such as Magic User Interface (MUI), and ReAction. These object-oriented graphic engines driven by user interface classes and methods were then standardized into the Amiga environment and changed Amiga Workbench to a complete and ...

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