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The Legend of Zelda: The Wind Waker 2: Nintendo originally planned on releasing a follow-up to The Legend of Zelda: The Wind Waker (2002) on the GameCube, but cancelled work on the game in response to the game's lower sales in comparison to Ocarina of Time, with the team instead developing The Legend of Zelda: Twilight Princess (2006).
The Wind Waker was released on December 13, 2002, in Japan, [24] on March 24, 2003, in North America, [37] and on May 2, 2003, in Europe. [38] To promote the release, Nintendo offered a bonus disc as a pre-order incentive which included a GameCube port of Ocarina of Time as well as its previously unreleased expansion, Ura Zelda .
The game was a top seller in Japan following its release. It was the second highest title in number of sales the week of its release, and was number six the following week with 0.04 million units. [31] It sold 1.63 million copies in North America as of December 2007, and 0.29 million in Japan as of December 2009.
Features touchscreen functionality and visuals similar to The Legend of Zelda: The Wind Waker. [60] Originally developed as The Legend of Zelda: Four Swords DS. [61] Takes place after the events of The Legend of Zelda: The Wind Waker and uses its cel-shaded visuals. [60] Also released in a bundled package with a The Legend of Zelda-themed DS. [59]
Retrieved from "https://en.wikipedia.org/w/index.php?title=The_Legend_of_Zelda:_The_Wind_Waker_2&oldid=67311184"
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It revealed traditional top-down Zelda gameplay optimised for the DS's features, with a cel-shaded 3D graphical style similar to The Wind Waker for Gamecube. The game is a direct sequel to The Wind Waker. [107] Phantom Hourglass was released in June 2007, for Japan and October for North America and Europe. It was later released on the Wii U ...