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In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
The unified modeling language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system. [ 1 ] UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure diagrams.
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"A.E.I.O.U." (sometimes A.E.I.O.V.) was a symbolic device coined by Emperor Frederick III (1415–1493) and historically used as a motto by the Habsburgs. One note in his notebook (discovered in 1666), though not in the same hand, explains it in German and Latin as "All the world is subject to Austria" ( Alles Erdreich ist Österreich untertan ...
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The interaction overview diagram is similar to the activity diagram, in that both visualize a sequence of activities. The difference is that, for an interaction overview, each individual activity is pictured as a frame which can contain a nested interaction diagram. This makes the interaction overview diagram useful to "deconstruct a complex ...
Activity diagrams [1] are graphical representations of workflows of stepwise activities and actions [2] with support for choice, iteration, and concurrency. In the Unified Modeling Language, activity diagrams are intended to model both computational and organizational processes (i.e., workflows), as well as the data flows intersecting with the related activities.