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  2. Category:Video games about birthdays - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Pages in category "Video games about birthdays" The following 24 pages are in this category, out of 24 total. ... Madagascar (video game) Mario Party 4; Mary-Kate and ...

  3. Birthday Party Bash - Wikipedia

    en.wikipedia.org/wiki/Birthday_Party_Bash

    Birthday Party Bash (known in Europe and Australia as It's My Birthday) is a party video game for the Wii. It was developed by American studio Cat Daddy Games and published by 2K on July 14, 2009. Gameplay

  4. Bodycount (video game) - Wikipedia

    en.wikipedia.org/wiki/Bodycount_(video_game)

    Bodycount is a 2011 first-person shooter video game for the PlayStation 3 and Xbox 360. It was developed and published by Codemasters. It is considered a spiritual successor to the 2006 video game Black. The player assumes control of Jackson, a former mercenary resolving wars between countries under an organization called the "Network".

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  6. Grimace's Birthday - Wikipedia

    en.wikipedia.org/wiki/Grimace's_Birthday

    Grimace's Birthday is a side-scrolling platformer in which the player takes control of Grimace throughout four levels with two stages each. In the first stage, the player controls Grimace on a skateboard, able to perform rail grinds and other tricks. In the second stage, Grimace moves freely and has a bubble power-up, allowing him to float ...

  7. Arknights - Wikipedia

    en.wikipedia.org/wiki/Arknights

    In December 2020, Hypergryph released a nine-minute Arknights anime video, "Holy Knight Light", on the occasion of the game's first global anniversary. It was made by the global publisher's in-house studio, Yostar Pictures , which previously made anime trailers for in-game events for the global version of the game.

  8. The Count (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Count_(video_game)

    The Count was developed in the late 1970s and was the fifth game in Adams' Adventure series of video games which began with Adventureland (1978). Each of these games took about a month to develop. For The Count, Adams wanted to add new features to the game which included a day and night cycle in the game to have it exist over several days ...

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