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  2. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    This approach is particularly advantageous in virtual learning environments (VLEs), where well-designed multimedia tools can replicate or even enhance traditional classroom dynamics by incorporating interactive elements, such as quizzes and visual aids, to manage cognitive load and reinforce learning. [1]

  3. Audiovisual education - Wikipedia

    en.wikipedia.org/wiki/Audiovisual_education

    The most common tool we use in the classroom these days is PowerPoint slides, which make the class more interesting, dynamic, and effective. Moreover, they also help introduce new topics easily. The use of audiovisual aids makes the students remember the concept for a more extended period.

  4. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    By 1999, 99% of public school teachers in the United States reported access to at least one computer in their schools, and 84% had access to a computer in their classroom. [5] The invention of the World Wide Web in 1992 simplified internet navigation and sparked further interest in educational settings. Computers were initially integrated into ...

  5. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia, but more impressively in the modern day, the interactivity of the multimedia created forms the foundation for which most creative endeavors that take place online. Microsoft is one of the biggest computer industries in the world, and the core foundation of its success relies on the ability of multimedia designers to optimize user ...

  6. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational technology is an inclusive term for both the material tools and processes, and the theoretical foundations for supporting learning and teaching. Educational technology is not restricted to advanced technology but is anything that enhances classroom learning in the utilization of blended, face-to-face, or online learning. [12]

  7. Visual literacy in education - Wikipedia

    en.wikipedia.org/wiki/Visual_literacy_in_education

    Scientific virtual models and figures, digital mapping, and other computer-based visual programs are all tools available as resources for higher education in schools. These tools can be used to "promote students' capabilities and skills" and create a new understanding of writing and learning in the classroom. [13]

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