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  2. Reinforcement - Wikipedia

    en.wikipedia.org/wiki/Reinforcement

    Positive reinforcement. Example: Reading a book because it is fun and interesting. Positive punishment. Example: Corporal punishment, such as spanking a child. Removing/taking away Negative punishment. Example: Loss of privileges (e.g., screen time or permission to attend a desired event) if a rule is broken. Negative reinforcement

  3. Reward system - Wikipedia

    en.wikipedia.org/wiki/Reward_system

    The reward system (the mesocorticolimbic circuit) is a group of neural structures responsible for incentive salience (i.e., "wanting"; desire or craving for a reward and motivation), associative learning (primarily positive reinforcement and classical conditioning), and positively-valenced emotions, particularly ones involving pleasure as a core component (e.g., joy, euphoria and ecstasy).

  4. Punishment (psychology) - Wikipedia

    en.wikipedia.org/wiki/Punishment_(psychology)

    Example: A mother yells at a child when they run into the street. If the child stops running into the street, the yelling ceases. The yelling acts as positive punishment because the mother presents (adds) an unpleasant stimulus in the form of yelling. Example: A barefoot person walks onto a hot asphalt surface, creating pain, a positive punishment.

  5. Causal loop diagram - Wikipedia

    en.wikipedia.org/wiki/Causal_loop_diagram

    Example of positive reinforcing loop shown in the illustration: The amount of the Bank Balance will affect the amount of the Earned Interest, as represented by the top blue arrow, pointing from 'Bank Balance to Earned Interest. Since an increase in Bank balance results in an increase in Earned Interest, this link is positive, which is denoted ...

  6. Behavior modification - Wikipedia

    en.wikipedia.org/wiki/Behavior_modification

    Behavior modification is a treatment approach that uses respondent and operant conditioning to change behavior. Based on methodological behaviorism, [1] overt behavior is modified with (antecedent) stimulus control and consequences, including positive and negative reinforcement contingencies to increase desirable behavior, as well as positive and negative punishment, and extinction to reduce ...

  7. Behavior management - Wikipedia

    en.wikipedia.org/wiki/Behavior_management

    Positive reinforcement attempts to increase a behavior by adding something the target wants (e.g. awarding good behavior with a treat). Negative reinforcement is attempting to increase behavior by removing something unwanted from the target. (e.g., a child's room is messy and their mother nags them to clean it up, they will eventually try to ...

  8. Token economy - Wikipedia

    en.wikipedia.org/wiki/Token_economy

    Reinforcement is more likely to influence behavior if given shortly after the response is emitted. The longer people have to wait for a reward, the less effect and the less they will learn. This is the principle of delay discounting. Immediate token reinforcement can bridge later reinforcement. [7]

  9. Premack's principle - Wikipedia

    en.wikipedia.org/wiki/Premack's_principle

    Just as "reward" was commonly used to alter behavior long before "reinforcement" was studied experimentally, the Premack principle has long been informally understood and used in a wide variety of circumstances. An example is a mother who says, "You have to finish your vegetables (low frequency) before you can eat any ice cream (high frequency)."