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Pages in category "Logic design" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes. ...
In logic, a set of symbols is commonly used to express logical representation. The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics.
Logic plays a fundamental role in computer science. Some of the key areas of logic that are particularly significant are computability theory (formerly called recursion theory), modal logic and category theory. The theory of computation is based on concepts defined by logicians and mathematicians such as Alonzo Church and Alan Turing.
Logic programming is a programming, database and knowledge representation paradigm based on formal logic. A logic program is a set of sentences in logical form, representing knowledge about some problem domain. Computation is performed by applying logical reasoning to that knowledge, to solve problems in the domain.
A logical operator that specifies the quantity of specimens in the domain of discourse that satisfy an open formula, such as "all", "some", or "exists". quantifier shift fallacy A logical fallacy involving the incorrect interchange of the position of two quantifiers, or a quantifier and a modal operator, leading to invalid conclusions. quantity
Logic studies valid forms of inference like modus ponens. Logic is the study of correct reasoning. It includes both formal and informal logic. Formal logic is the study of deductively valid inferences or logical truths. It examines how conclusions follow from premises based on the structure of arguments alone, independent of their topic and ...
Logic design is a step in the standard design cycle in which the functional design of an electronic circuit is converted into the representation which captures logic operations, arithmetic operations, control flow, etc. A common output of this step is RTL description. Logic design is commonly followed by the circuit design step.
The logical design specifies the main methods of interaction in terms of menu structures and command structures. One area of activity is the definition of the user dialogues. These are the main interfaces with which the users will interact with the system.