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SBC, or low-complexity subband codec, is an audio subband codec specified by the Bluetooth Special Interest Group (SIG) for the Advanced Audio Distribution Profile (A2DP). [1] SBC is a digital audio encoder and decoder used to transfer data to Bluetooth audio output devices like headphones or loudspeakers. It can also be used on the Internet. [2]
It includes mandatory support for the low-complexity SBC codec (not to be confused with Bluetooth's voice-signal codecs such as CVSDM), and supports optionally MPEG-1 Part 3/MPEG-2 Part 3 (MP2 and MP3), MPEG-2 Part 7/MPEG-4 Part 3 (AAC and HE-AAC), and ATRAC, and is extensible to support manufacturer-defined codecs, such as aptX. [3]
LC3 (Low Complexity Communication Codec) is an audio codec specified by the Bluetooth Special Interest Group (SIG) for the LE Audio audio protocol introduced in Bluetooth 5.2. [1] It's developed by Fraunhofer IIS and Ericsson as the successor of the SBC codec. [2]
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On2 Technologies TrueMotion VP3/VP4, VP5, VP6, VP7; under the name The Duck Corporation: TrueMotion S, TrueMotion 2, TrueMotion RT 2.0 FFmpeg (decoder only) RealVideo 1, G2, 8, 9 and 10 FFmpeg; RealMedia HD SDK; RealVideo Fractal Codec (a.k.a. Iterated Systems ClearVideo) FFmpeg (decoder only) RealMedia HD (a.k.a. RealVideo 11 or RV60 ...
Windows operating system [41] Windows Media Player, Windows Media Encoder: FFmpeg (decoding only for Pro, Lossless and Voice) internet streaming Yes No Yes Yes Optional [42] Audio compression format Creator First public release date Latest stable version Encoder Player Proprietary implementations (codecs) Open-source implementations (codecs) Uses
A specific software or hardware implementation capable of audio compression and decompression to/from a specific audio coding format is called an audio codec; an example of an audio codec is LAME, which is one of several different codecs which implements encoding and decoding audio in the MP3 audio coding format in software.
Hardware audio codecs send and receive digital data using buses such as AC-Link, I²S, SPI, I²C, etc. Most commonly the digital data is linear PCM, and this is the only format that most codecs support, but some legacy codecs support other formats such as G.711 for telephony.