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  2. 15.ai - Wikipedia

    en.wikipedia.org/wiki/15.ai

    15.ai was a free non-commercial web application that used artificial intelligence to generate text-to-speech voices of fictional characters from popular media. [1] Created by an artificial intelligence researcher known as 15 during their time at the Massachusetts Institute of Technology, the application allowed users to make characters from video games, television shows, and movies speak ...

  3. Utility system - Wikipedia

    en.wikipedia.org/wiki/Utility_system

    In video game AI, a utility system, or utility AI, is a simple but effective way to model behaviors for non-player characters. Using numbers, formulas, and scores to rate the relative benefit of possible actions, one can assign utilities to each action .

  4. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  5. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing video games. For video games, game rules have to be either learnt over multiple iterations by artificial players like TD-Gammon, [5] or are predefined manually in a domain-specific language and sent in advance to artificial players [6] [7] like

  6. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Chess is a turn-based strategy game that is considered a difficult AI problem due to the computational complexity of its board space. Similar strategy games are often solved with some form of a Minimax Tree Search. These types of AI agents have been known to beat professional human players, such as the historic 1997 Deep Blue versus Garry ...

  7. Texas legislature to consider tough AI bill, but critics warn ...

    www.aol.com/finance/texas-legislature-consider...

    Another furious battle over a state-level AI bill in the U.S. is brewing, after the vetoing of California’s contentious effort last September.. This time, the bill in question is the Texas ...

  8. Behavior tree (artificial intelligence, robotics and control)

    en.wikipedia.org/wiki/Behavior_tree_(artificial...

    A behavior tree is a mathematical model of plan execution used in computer science, robotics, control systems and video games. They describe switchings between a finite set of tasks in a modular fashion.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

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