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  2. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    The object methods include access to the object state (via an implicit or explicit parameter that references the object) whereas class methods do not. If the language supports inheritance , a class can be defined based on another class with all of its state and behavior plus additional state and behavior that further specializes the class.

  3. Scope resolution operator - Wikipedia

    en.wikipedia.org/wiki/Scope_resolution_operator

    In some languages, notably those influenced by Modula-3 (including Python and Go), modules are objects, and scope resolution within modules is a special case of usual object member access, so the usual method operator . is used for scope resolution.

  4. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  5. Scope (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scope_(computer_science)

    Closures can be produced in JavaScript by using nested functions, as functions are first-class objects. [27] Returning a nested function from an enclosing function includes the local variables of the enclosing function as the (non-local) lexical context of the returned function, yielding a closure. For example:

  6. Subject-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Subject-oriented_programming

    The introduction of aspect-oriented programming in 1997 [4] raised questions about its relationship to subject-oriented programming, and about the difference between subjects and aspects. These questions were unanswered for some time, but were addressed in the patent on Aspect-oriented programming filed in 1999 [ 5 ] in which two points emerge ...

  7. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  8. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    In object-oriented programming, when a derived class inherits from a base class, an object of the derived class may be referred to via a pointer or reference of the base class type instead of the derived class type. If there are base class methods overridden by the derived class, the method actually called by such a reference or pointer can be ...

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor. Classes may inherit from other classes, so they are arranged in a ...