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  2. Sliding window protocol - Wikipedia

    en.wikipedia.org/wiki/Sliding_window_protocol

    A sliding window protocol is a feature of packet-based data transmission protocols. Sliding window protocols are used where reliable in-order delivery of packets is required, such as in the data link layer ( OSI layer 2 ) as well as in the Transmission Control Protocol (i.e., TCP windowing ).

  3. Automatic repeat request - Wikipedia

    en.wikipedia.org/wiki/Automatic_repeat_request

    Variations of ARQ protocols include Stop-and-wait ARQ, Go-Back-N ARQ, and Selective Repeat ARQ. All three protocols usually use some form of sliding window protocol to help the sender determine which (if any) packets need to be retransmitted. These protocols reside in the data link or transport layers (layers 2 and 4) of the OSI model.

  4. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    TCP uses a sliding window flow control protocol. In each TCP segment, the receiver specifies in the receive window field the amount of additionally received data (in bytes) that it is willing to buffer for the connection. The sending host can send only up to that amount of data before it must wait for an acknowledgment and receive window update ...

  5. Stop-and-wait ARQ - Wikipedia

    en.wikipedia.org/wiki/Stop-and-wait_ARQ

    A diagram of the Stop-and-Wait ARQ protocol and its operation in various cases. Stop-and-wait ARQ, also referred to as alternating bit protocol, is a method in telecommunications to send information between two connected devices. It ensures that information is not lost due to dropped packets and that packets are received in the correct order.

  6. Flow control (data) - Wikipedia

    en.wikipedia.org/wiki/Flow_control_(data)

    Sliding window flow control is a point to point protocol assuming that no other entity tries to communicate until the current data transfer is complete. The window maintained by the sender indicates which frames it can send. The sender sends all the frames in the window and waits for an acknowledgement (as opposed to acknowledging after every ...

  7. Piggybacking (data transmission) - Wikipedia

    en.wikipedia.org/wiki/Piggybacking_(data...

    Piggybacking data is a bit different from sliding window protocols used in the OSI model. In the data frame itself, we incorporate one additional field for acknowledgment (i.e., ACK). Whenever party A wants to send data to party B, it will carry additional ACK information in the PUSH as well.

  8. SCTP packet structure - Wikipedia

    en.wikipedia.org/wiki/SCTP_packet_structure

    The Stream Control Transmission Protocol (SCTP) has a simpler basic packet structure than TCP. Each consists of two basic sections: The common header, which occupies the first 12 bytes. In the adjacent diagram, this header is highlighted in blue. The data chunks, which form the remaining portion of the packet.

  9. Go-Back-N ARQ - Wikipedia

    en.wikipedia.org/wiki/Go-Back-N_ARQ

    It is a special case of the general sliding window protocol with the transmit window size of N and receive window size of 1. It can transmit N frames to the peer before requiring an ACK. The receiver process keeps track of the sequence number of the next frame it expects to receive.