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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    The controller can then continue to use the DRAM port for drawing objects on the display. Meanwhile, the controller feeds a clock called the shift clock (SCLK) to the VRAM's video port. Each SCLK pulse causes the VRAM to deliver the next data bit, in strict address order, from the shift register to the video port. For simplicity, the graphics ...

  4. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program. An early hybrid system was the Commodore Amiga which could run as a shared memory system, but would load executable code preferentially into non-shared "fast RAM" if it was available.

  5. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    Unlike integrated graphics, dedicated graphics cards have much more processing units and have its own RAM with much higher memory bandwidth. In some cases, a dedicated graphics chip can be integrated onto the motherboards, B150-GP104 for example. Regardless of the fact that the graphics chip is integrated, it is still counted as a dedicated ...

  6. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).

  7. Synchronous dynamic random-access memory - Wikipedia

    en.wikipedia.org/wiki/Synchronous_dynamic_random...

    As an example, a 512 MB SDRAM DIMM (which contains 512 MB), might be made of eight or nine SDRAM chips, each containing 512 Mbit of storage, and each one contributing 8 bits to the DIMM's 64- or 72-bit width. A typical 512 Mbit SDRAM chip internally contains four independent 16 MB memory banks. Each bank is an array of 8,192 rows of 16,384 bits ...

  8. GDDR SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR_SDRAM

    Graphics DDR SDRAM (GDDR SDRAM) is a type of synchronous dynamic random-access memory (SDRAM) specifically designed for applications requiring high bandwidth, [1] e.g. graphics processing units (GPUs).

  9. Megabyte - Wikipedia

    en.wikipedia.org/wiki/Megabyte

    1 MB = 1 024 000 bytes (= 1000×1024 B) is the definition used to describe the formatted capacity of the 1.44 MB 3.5-inch HD floppy disk, which actually has a capacity of 1 474 560 bytes. [ 5 ] Randomly addressable semiconductor memory doubles in size for each address lane added to an integrated circuit package, which favors counts that are ...