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  2. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.

  3. While loop - Wikipedia

    en.wikipedia.org/wiki/While_loop

    Because the while loop checks the condition/expression before the block is executed, the control structure is often also known as a pre-test loop. Compare this with the do while loop, which tests the condition/expression after the loop has executed. For example, in the languages C, Java, C#, [2] Objective-C, and C++, (which use the same syntax ...

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Python supports conditional execution of code depending on whether a loop was exited early (with a break statement) or not by using an else-clause with the loop. For example, For example, for n in set_of_numbers : if isprime ( n ): print ( "Set contains a prime number" ) break else : print ( "Set did not contain any prime numbers" )

  5. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    If the condition is true, then the lines of code inside the loop are executed. The advancement to the next iteration part is performed exactly once every time the loop ends. The loop is then repeated if the condition evaluates to true. Here is an example of the C-style traditional for-loop in Java.

  6. Conditional loop - Wikipedia

    en.wikipedia.org/wiki/Conditional_loop

    However, infinite loops can sometimes be used purposely, often with an exit from the loop built into the loop implementation for every computer language, but many share the same basic structure and/or concept. The While loop and the For loop are the two most common types of conditional loops in most programming languages.

  7. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Example of a Nassi–Shneiderman diagram. A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2]

  8. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  9. Call graph - Wikipedia

    en.wikipedia.org/wiki/Call_graph

    A call graph generated for a simple computer program in Python. A call graph (also known as a call multigraph [1] [2]) is a control-flow graph, [3] which represents calling relationships between subroutines in a computer program.