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  2. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    As of today, methods such as 3-Style and M2 are among the fastest and most popular blind-solving methods. The Old Pochmann Method, which is a method that solves one piece at a time, is a method typically used by beginner blindsolvers. Blindfolded solvers use letter patterns to help memorize sequences of moves in order to solve the cube.

  3. Skewb - Wikipedia

    en.wikipedia.org/wiki/Skewb

    The Skewb (/ ˈ s k juː b /) is a combination puzzle and a mechanical puzzle similar to the Rubik's Cube. It was invented by Tony Durham and marketed by Uwe Mèffert . [ 1 ] Although it is cubical, it differs from the typical cubes ' construction; its axes of rotation pass through the corners of the cube, rather than the centers of the faces.

  4. Category:Articles with example Java code - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Template talk:Java; Java (programming language) Java annotation; Java API for XML Processing; Java class loader; Java collections framework; Java Modeling Language; Java Pathfinder; Java remote method invocation; Java syntax; Jakarta Transactions; Java version history; Template:Java/doc; JavaBeans; JavaFX; JFace; JGroups; Joins (concurrency ...

  5. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    A now well-known method was developed by Lars Petrus. In this method, a 2×2×2 section is solved first, followed by a 2×2×3, and then the incorrect edges are solved using a three-move algorithm, which eliminates the need for a possible 32-move algorithm later.

  6. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    The CFOP method (Cross – F2L (first 2 layers) – OLL (orientate last layer) – PLL (permutate last layer)), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ.

  7. Skewb Ultimate - Wikipedia

    en.wikipedia.org/wiki/Skewb_Ultimate

    The Skewb Ultimate, originally marketed as the Pyraminx Ball, is a twelve-sided puzzle derivation of the Skewb, produced by German toy-maker Uwe Mèffert. Most versions of this puzzle are sold with six different colors of stickers attached, with opposite sides of the puzzle having the same color; however, some early versions of the puzzle have ...

  8. Skewb Diamond - Wikipedia

    en.wikipedia.org/wiki/Skewb_Diamond

    The Skewb Diamond has 6 octahedral corner pieces and 8 triangular face centers. All pieces can move relative to each other. It is a deep-cut puzzle; its planes of rotation bisect it. It is very closely related to the Skewb, [1] and shares the same piece count and mechanism. However, the triangular "corners" present on the Skewb have no visible ...

  9. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    Karel, Karel++, and Karel J. Robot are languages aimed at beginners, used to control a simple robot in a city consisting of a rectangular grid of streets. While Karel is its own language, Karel++ is a version of Karel implemented in C++, while Karel J. Robot is a version of Karel implemented in Java.