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  2. Skewb - Wikipedia

    en.wikipedia.org/wiki/Skewb

    The Skewb (/ ˈ s k juː b /) is a combination puzzle and a mechanical puzzle similar to the Rubik's Cube. It was invented by Tony Durham and marketed by Uwe Mèffert . [ 1 ] Although it is cubical, it differs from the typical cubes ' construction; its axes of rotation pass through the corners of the cube, rather than the centers of the faces.

  3. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    A combination puzzle collection A disassembled modern Rubik's 3x3. A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations.

  4. Helicopter Cube - Wikipedia

    en.wikipedia.org/wiki/Helicopter_Cube

    At first glance, the Helicopter Cube may seem like a combination of the 2x2x2 and the Skewb, but it actually cuts differently, and twists around cube edges rather than cube faces. The purpose of the puzzle is to scramble the colors, and then restore them back to their original state of a single color per face.

  5. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    As of today, methods such as 3-Style and M2 are among the fastest and most popular blind-solving methods. The Old Pochmann Method, which is a method that solves one piece at a time, is a method typically used by beginner blindsolvers. Blindfolded solvers use letter patterns to help memorize sequences of moves in order to solve the cube.

  6. Category:Articles with example Java code - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Template talk:Java; Java (programming language) Java annotation; Java API for XML Processing; Java class loader; Java collections framework; Java Modeling Language; Java Pathfinder; Java remote method invocation; Java syntax; Jakarta Transactions; Java version history; Template:Java/doc; JavaBeans; JavaFX; JFace; JGroups; Joins (concurrency ...

  7. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    A now well-known method was developed by Lars Petrus. In this method, a 2×2×2 section is solved first, followed by a 2×2×3, and then the incorrect edges are solved using a three-move algorithm, which eliminates the need for a possible 32-move algorithm later.

  8. Skewb Ultimate - Wikipedia

    en.wikipedia.org/wiki/Skewb_Ultimate

    The Skewb Ultimate, originally marketed as the Pyraminx Ball, is a twelve-sided puzzle derivation of the Skewb, produced by German toy-maker Uwe Mèffert. Most versions of this puzzle are sold with six different colors of stickers attached, with opposite sides of the puzzle having the same color; however, some early versions of the puzzle have ...

  9. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The method he used is called IDA* and is described in his paper "Finding Optimal Solutions to Rubik's Cube Using Pattern Databases". [19] Korf describes this method as follows IDA* is a depth-first search that looks for increasingly longer solutions in a series of iterations, using a lower-bound heuristic to prune branches once a lower bound on ...