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  2. Skewb - Wikipedia

    en.wikipedia.org/wiki/Skewb

    The Skewb (/ ˈ s k juː b /) is a combination puzzle and a mechanical puzzle similar to the Rubik's Cube. It was invented by Tony Durham and marketed by Uwe Mèffert . [ 1 ] Although it is cubical, it differs from the typical cubes ' construction; its axes of rotation pass through the corners of the cube, rather than the centers of the faces.

  3. Category:Articles with example Java code - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Java (programming language) Java annotation; Java API for XML Processing; Java class loader; Java collections framework; Java Modeling Language; Java Pathfinder; Java remote method invocation; Java syntax; Jakarta Transactions; Java version history; Template:Java/doc; JavaBeans; JavaFX; JFace; JGroups; Joins (concurrency library) JUnit; JWt ...

  4. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    As of today, methods such as 3-Style and M2 are among the fastest and most popular blind-solving methods. The Old Pochmann Method, which is a method that solves one piece at a time, is a method typically used by beginner blindsolvers. Blindfolded solvers use letter patterns to help memorize sequences of moves in order to solve the cube.

  5. Gear Cube - Wikipedia

    en.wikipedia.org/wiki/Gear_Cube

    The Gear Cube is a 3-D combination puzzle designed and created by Dutch puzzle maker Oskar van Deventer based on an idea by Bram Cohen. [1] It was initially produced by Shapeways in 2009 and known as "Caution Cube" due to the likelihood of getting one's fingers stuck between the gears while speedcubing. [2]

  6. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method is a behavior of an object parametrized by a user. Data is represented as properties of the object, and behaviors are represented as methods. For example, a Window object could have methods such as open and close, while its state (whether it is open or closed at any given point in time) would be a property.

  7. Skewb Ultimate - Wikipedia

    en.wikipedia.org/wiki/Skewb_Ultimate

    The Skewb Ultimate, originally marketed as the Pyraminx Ball, is a twelve-sided puzzle derivation of the Skewb, produced by German toy-maker Uwe Mèffert. Most versions of this puzzle are sold with six different colors of stickers attached, with opposite sides of the puzzle having the same color; however, some early versions of the puzzle have ...

  8. Megaminx - Wikipedia

    en.wikipedia.org/wiki/Megaminx

    Regardless of color variant, the most common solution strategy shares qualities with common methods for solving a Rubik's Cube. The solution begins with one face (most often white), where the solver will reconstruct the "star" formed by the edge pieces adjacent to that face, each one properly paired with the neighboring center color (analogous to the "white cross" of the beginner and CFOP ...

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.