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  2. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    Interactive camera systems still track the character, but can also be moved by the player. Fully interactive camera systems are often difficult to implement in the right way; [citation needed] GameSpot ' s Jeff Gerstmann argued that much of the Super Mario Sunshine ' s difficulty comes from having to control the camera. [7]

  3. Super Mario Sunshine - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Sunshine

    A sequel to Super Mario 64 had been in development for several years; the canceled games Super Mario 64 2/Super Mario 128 were some ideas Nintendo had for a direct sequel. [10] Super Mario Sunshine was first shown at Nintendo Space World 2001. [11] The game was later shown again at E3 2002. [12] It was developed by Nintendo EAD.

  4. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    Thus GameSpot argues that much of the Super Mario Sunshine' difficulty comes from having to control the camera. [9] The Legend of Zelda: The Wind Waker was more successful at it - IGN called the camera system "so smart that it rarely needs manual correction". [10] One of the first games to offer an interactive camera system was Super Mario 64 ...

  5. Super Mario - Wikipedia

    en.wikipedia.org/wiki/Super_Mario

    Super Mario Sunshine is the second 3D Super Mario game. It was released in 2002 for the GameCube. In it, Mario and Peach travel to Isle Delfino for a vacation when a Mario doppelgänger, going by the name of Shadow Mario, appears and vandalizes the entire island.

  6. List of best-selling GameCube video games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling...

    The best-selling game on the GameCube is Super Smash Bros. Melee. First released in Japan on November 21, 2001, it went on to sell just over 7.4 million units worldwide. [1] [2] The second best-selling game was Mario Kart: Double Dash, selling 6.88 million units. Super Mario Sunshine is the console's third best-selling game, with 5.91 million ...

  7. Super Mario 3D All-Stars - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_3D_All-Stars

    Super Mario 3D All-Stars compiles high-definition ports of the first three 3D platform games in the Super Mario series: Super Mario 64 (1996), Super Mario Sunshine (2002), and Super Mario Galaxy (2007). [3] The version of Super Mario 64 is the Shindō Pak Taiō version released only in Japan in July 1997, which added bug fixes and gameplay ...

  8. List of video games notable for negative reception - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    GamesRadar referred to Hotel Mario as "craptastic" and named it the 48th worst game of all time, [71] [48] while The Guardian called Hotel Mario a "horrible attempt to cash in on the full-motion-video capabilities of the useless CD-i console". [72] Eurogamer claimed the game to be "little more than a really rubbish version of Elevator Action". [73]

  9. Koichi Hayashida - Wikipedia

    en.wikipedia.org/wiki/Koichi_Hayashida

    Koichi Hayashida is a Japanese video game developer who has worked as a director, producer, and programmer on multiple games from Nintendo, notably the Super Mario series. He was the director of Super Mario Galaxy 2 (2010), Super Mario 3D Land (2011), Super Mario 3D World (2013, with Kenta Motokura), NES Remix (2013), and NES Remix 2 (2014). He ...