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  2. Use case diagram - Wikipedia

    en.wikipedia.org/wiki/Use_case_diagram

    A use case diagram [1] is a graphical depiction of a user's possible interactions with a system. A use case diagram shows various use cases and different types of users the system has and will often be accompanied by other types of diagrams as well. The use cases are represented by either circles or ellipses. The actors are often shown as stick ...

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    Starting with Java SE 7, it is possible to use Strings. [2] Other reference types cannot be used in switch statements. Possible values are listed using case labels. These labels in Java may contain only constants (including enum constants and string constants). Execution will start after the label corresponding to the expression inside the ...

  4. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    Object pooling can offer a significant performance boost in situations where the cost of initializing a class instance is high and the rate of instantiation and destruction of a class is high – in this case objects can frequently be reused, and each reuse saves a significant amount of time.

  5. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    Bit 1 of precision names the goal of the use case, and Bit 2 adds the main scenario. Bit 3 adds the failure conditions, Bit 4 adds the failure actions. Bit 5 adds a data description of the in/out data. I would put Catalysis at the 6th bit of precision, as they include a model also of the recipient of the message.

  6. Misuse case - Wikipedia

    en.wikipedia.org/wiki/Misuse_case

    A misuse case diagram is created together with a corresponding use case diagram. The model introduces 2 new important entities (in addition to those from the traditional use case model, use case and actor: Misuse case : A sequence of actions that can be performed by any person or entity in order to harm the system.

  7. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  8. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    A system sequence diagram should be done for the main success scenario of the use case, and frequent or complex alternative scenarios. There are two kinds of sequence diagrams: Sequence Diagram (SD): A regular version of sequence diagram describes how the system operates, and every object within a system is described specifically.

  9. Composite pattern - Wikipedia

    en.wikipedia.org/wiki/Composite_pattern

    Composite should be used when clients ignore the difference between compositions of objects and individual objects. [1] If programmers find that they are using multiple objects in the same way, and often have nearly identical code to handle each of them, then composite is a good choice; it is less complex in this situation to treat primitives ...