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Sonic Riders [a] is a racing video game developed by Sonic Team and Now Production and published by Sega for the GameCube, PlayStation 2, and Xbox.In the game, the player controls characters from the Sonic the Hedgehog series on hoverboards and competes against opponents—either controlled by computers or other players—in races and battles.
Sonic Riders: Zero Gravity [a] is a hoverboard racing video game developed by Sonic Team and published by Sega for the PlayStation 2 and Wii.It is the fifth pure racing game in the Sonic the Hedgehog series, and the second entry in the Sonic Riders trilogy, a spin-off of the main series.
Sonic Team is a Japanese video game development division of Sega. The initial team was composed of developers from Sega's Consumer Development division, including programmer Yuji Naka, artist Naoto Ohshima, and level designer Hirokazu Yasuhara. The team took the name Sonic Team in 1991 with the release of Sonic the Hedgehog for the Sega Genesis.
Shadow the Hedgehog (video game) Sonic & All-Stars Racing Transformed; ... Sonic Free Riders; Sonic Jump; Sonic Jump Fever; Sonic Labyrinth; Sonic Pinball Party;
Sonic Dream Team is an all-new 3D adventure game from the developer of Sonic Dash. ... Sonic Dream Team_Key Art. 3D Sonic games have been a little bit… all over the place, to say the least, in ...
Video games developed by Sonic Team (formerly known as Sega-AM8), a Japanese division of Sega. For video games developed by Sonic Team USA , see Category:Sega Studio USA games . Subcategories
The trio of renegades ended up being forced into rejoining the Armada, and together the two forces set out to locate their lost homeland of Babylon Garden. In this way the arc adapts concepts from the video game Sonic Riders, though again with elements from the ongoing comic series playing a heavy role. This was one of the few arcs to feature ...
That month, a Sonic forum user who called himself HXC interviewed Roger Hector, the executive coordinator of the secretive Sega team that was in charge of developing Sonic 3. HXC said Hector had told him Sega had worked with Jackson to develop a soundtrack, but Sega had scrubbed all of the tracks from the game.
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