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In computer science, locality of reference, also known as the principle of locality, [1] is the tendency of a processor to access the same set of memory locations repetitively over a short period of time. [2] There are two basic types of reference locality – temporal and spatial locality.
In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]
Most modern CPUs are so fast that for most program workloads, the bottleneck is the locality of reference of memory accesses and the efficiency of the caching and memory transfer between different levels of the hierarchy [citation needed]. As a result, the CPU spends much of its time idling, waiting for memory I/O to complete.
The most efficient caching algorithm would be to discard information which would not be needed for the longest time; this is known as Bélády's optimal algorithm, optimal replacement policy, or the clairvoyant algorithm. Since it is generally impossible to predict how far in the future information will be needed, this is unfeasible in practice.
In computer architecture, cache coherence is the uniformity of shared resource data that is stored in multiple local caches. In a cache coherent system, if multiple clients have a cached copy of the same region of a shared memory resource, all copies are the same.
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LIRS (Low Inter-reference Recency Set) is a page replacement algorithm with an improved performance over LRU (Least Recently Used) and many other newer replacement algorithms. [1] This is achieved by using "reuse distance" [ 2 ] as the locality metric for dynamically ranking accessed pages to make a replacement decision.