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Steam is a digital distribution service and storefront developed by Valve Corporation.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.
The Open Game Engine Exchange (OpenGEX) is a format that aids the application-agnostic transferring of complex scene data between 3D graphics apps including game engines and 3D modelling apps. It uses Open Data Description Language for data storage, a method for arbitrary data storage that maintains human readability.
In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game , a DVD , or the signal from a TV card .
Curse was a gaming company that managed the video game mod host CurseForge, wiki host Gamepedia, and the Curse Network of gaming community websites.. The company was headquartered in Huntsville, Alabama, and had offices in San Francisco, New York City, Los Angeles, Brighton, and Berlin.
This file type was used among others by WordStar [11] (consisting of the main executable WS.COM and the overlay modules WSMSGS.OVR, WSOVLY1.OVR, MAILMERGE.OVR and SPELSTAR.OVR, where the "fat" overlay files were even binary identical in their ports for CP/M-86 and MS-DOS [12]), dBase, [13] and the Enable DOS office automation software package ...
It combines multiple different underlying mount points into one, resulting in single directory structure that contains underlying files and sub-directories from all sources. Common applications overlay a read/write partition over a read-only partition, such as with LiveCDs and IoT devices with limited flash memory write cycles.
3D graphics have become so popular, particularly in video games, that specialized APIs (application programming interfaces) have been created to ease the processes in all stages of computer graphics generation.
OpenAL (Open Audio Library [3] [4]) is a cross-platform audio application programming interface (API). It is designed for efficient rendering of multichannel three-dimensional positional audio. It is designed for efficient rendering of multichannel three-dimensional positional audio.