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  2. Comparison of programming languages (list comprehension)

    en.wikipedia.org/wiki/Comparison_of_programming...

    List comprehension is a syntactic construct available in some programming languages for creating a list based on existing lists. It follows the form of the mathematical set-builder notation ( set comprehension ) as distinct from the use of map and filter functions.

  3. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    The J2SE 5.0 release of Java introduced the Iterable interface to support an enhanced for loop for iterating over collections and arrays. Iterable defines the iterator() method that returns an Iterator. [18]: 266 Using the enhanced for loop, the preceding example can be rewritten as

  4. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    Java has had a standard interface for implementing iterators since its early days, and since Java 5, the "foreach" construction makes it easy to loop over objects that provide the java.lang.Iterable interface. (The Java collections framework and other collections frameworks, typically provide iterators for all collections.)

  5. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    The user can search for elements in an associative array, and delete elements from the array. The following shows how multi-dimensional associative arrays can be simulated in standard AWK using concatenation and the built-in string-separator variable SUBSEP:

  6. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...

  7. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In C++ pointers to non-static members of a class can be defined. If a class C has a member T a then &C::a is a pointer to the member a of type T C::*. This member can be an object or a function. [16] They can be used on the right-hand side of operators .* and ->* to access the corresponding member.

  8. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (for example., starting at 0 and ending at 10 in increments of 1)

  9. Tacit programming - Wikipedia

    en.wikipedia.org/wiki/Tacit_programming

    Tacit programming, also called point-free style, is a programming paradigm in which function definitions do not identify the arguments (or "points") on which they operate. Instead the definitions merely compose other functions, among which are combinators that manipulate the arguments.