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  2. Magic: The Gathering rules - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_rules

    The rules of the collectible card role-playing game Magic: The Gathering were originally developed by the game's creator, Richard Garfield, and accompanied the first version of the game in 1993. The game's rules have frequently been changed by the manufacturer Wizards of the Coast, mostly in minor ways, but several major rule changes have also ...

  3. List of Magic: The Gathering keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Magic:_The...

    [12] [9] For instance, a creature such as Boros Swiftblade which has 1 power, 2 toughness, and double strike would defeat a creature with 2 power and 1 toughness in combat and survive, unless the latter creature also has first strike or double strike, as the first strike damage would destroy it before it would be able to deal damage. If the ...

  4. Magic: The Gathering Archenemy - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_Archenemy

    Four game packs were released on June 18, 2010: Assemble the Doomsday Machine, Bring About the Undead Apocalypse, Scorch the World with Dragonfire, Trample Civilization Underfoot. The cards within each preconstructed deck have all been reprinted from various Magic sets, with the exception of one card per deck, that is a new card from Magic 2011 ...

  5. Limited Edition (Magic: The Gathering) - Wikipedia

    en.wikipedia.org/wiki/Limited_Edition_(Magic:...

    Being the first Magic set, Limited Edition has all of the original mechanics intrinsic to Magic, such as "tapping" cards to use their abilities. Many of the original base keywords are "evergreen" and still used commonly in Magic design as of 2019, such as Flying, First Strike, and Trample. A few keywords have since been phased out of the game.

  6. Magic: The Gathering core sets, 1993–2007 - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_Core...

    However, sales were disappointing, an alarming problem for Wizards, as some entry point for newer players was required to keep Magic alive. [1] In 2009, Wizards of the Coast changed their policy for base sets, and began making smaller base sets that included new cards, starting with the Magic 2010 set. According to Wizards of the Coast, the ...

  7. GURPS Magic - Wikipedia

    en.wikipedia.org/wiki/GURPS_Magic

    If you missed it the first time around, GURPS Magic is a worthwhile buy." [2] In the July 1989 edition of Dragon (Issue #147), Ken Rolston was impressed, commenting, "The GURPS Magic game is an excellent supplement for the GURPS system, an effective expansion of the game's original fantasy magic rules with added features and wise campaign ...

  8. List of fictional elements, materials, isotopes and subatomic ...

    en.wikipedia.org/wiki/List_of_fictional_elements...

    Inextricably associated with magic in Magic's shared fictional universe and the use of the word in several Magic cards implies that casting magic involves channeling and manipulating Aether. "Summoning" the creatures around which combat and much of gameplay in Magic revolves is described as "pulling (them) from the Aether". [14] [15] [16] Afraidium

  9. Magic: The Gathering core sets, 2009–2015 - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_core...

    Magic 2010 was released on July 17, 2009. It is the eleventh core set for Magic: The Gathering.It is the first Core Set since Limited Edition Beta (which included two cards accidentally left out of the original Limited Edition Alpha) to feature new cards; every core set between Beta and Magic 2010 had contained only reprints from previous sets. [2]