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Digital Combat Simulator (DCS) is a combat flight simulation game developed primarily by Eagle Dynamics and The Fighter Collection. Several labels are used when referring to the DCS line of simulation products: DCS World, Modules, and Campaigns. DCS World is a free-to-play game that includes two free
Lock On is a survey sim [4] originally featuring a selection of playable American and Soviet aircraft: . A-10A; F-15C; MiG-29; Su-25; Su-27; Su-33; The game features both air-to-air and air-to-ground combat including combat air patrol, dogfighting, airstrikes, close air support, SEAD and anti-surface warfare.
[10] Digital Combat Simulator: Active 2008–2009 Eagle Dynamics: The Fighter Collection Microsoft Windows: Single-player, Multiplayer: Free-to-play game that includes two free aircraft and two free maps. Modules are downloadable content that expand the game with add-on aircraft, maps, and other content. Campaigns are scripted sets of missions.
Not being limited to using the default aircraft, add-on planes can be downloaded from many sources for free or purchased, which can then be installed into Microsoft Flight Simulator. The Beechcraft 1900D pictured above, is an add-on aircraft. Similarly, add-on repaints can be added to default aircraft; these repaints are usually downloaded for ...
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Falcon BMS (BenchMark Sims) is a community-made total conversion mod for Falcon 4.0. The mod, made by Benchmark Sims, is a complete revision of the aging game, adding such features like graphics improvements (DX7 -> DX11), 3D cockpits, a newer terrain engine, partial VR support, and multiplayer code improvements. [16]
The advent of the Internet in the mid-1990s enabled users of modern flight simulators to fly together using multiplayer functionality. In 1997, SquawkBox [25] was created by Jason Grooms as an add-on for Microsoft Flight Simulator 95, enhancing the built-in multiplayer features to allow large numbers of players to connect to the game.
Eagle Dynamics was founded in 1991 by Nick Grey and Igor Tishin, with offices in Moscow and the UK. The company teamed up with Jim Mackonochie of Mindscape [10] [11] and publisher Strategic Simulations to produce its first game, a combat flight simulator.