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  2. Tiny Glade - Wikipedia

    en.wikipedia.org/wiki/Tiny_Glade

    Tiny Glade is a cosy, sandbox city-building game where players can construct castles, ruins, and other buildings from the medieval era. It was developed and published by Swedish indie studio Pounce Light and was released on 23 September 2024 for Windows. [1] [2] Tiny Glade is a cosy sandbox diorama builder. It does not include any sort of ...

  3. Talk:Life Among the Ruins - Wikipedia

    en.wikipedia.org/wiki/Talk:Life_Among_the_Ruins

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  4. Talk:My Life in Ruins - Wikipedia

    en.wikipedia.org/wiki/Talk:My_Life_in_Ruins

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  5. Scenario Pack 1: Into the Ruins - The City of Littleton

    en.wikipedia.org/wiki/Scenario_Pack_1:_Into_the...

    William A. Barton reviewed Into the Ruins in The Space Gamer No. 43. [1] Barton commented that "Overall, Into the Ruins is well-done and should add greatly to any Aftermath campaign." [ 1 ]

  6. Life Among the Ruins - Wikipedia

    en.wikipedia.org/wiki/Life_Among_the_Ruins

    Life Among the Ruins is the fifth full-length studio album by US heavy metal band Virgin Steele.It was released in 1993, after almost five years of inactivity. The song "Snakeskin Voodoo Man" was present only in the American release and was instead released as a single in 1992 in Europe, at the same time of the VHS Tale of the Snakeskin Voodoo Man.

  7. openSUSE - Wikipedia

    en.wikipedia.org/wiki/OpenSUSE

    openSUSE [5] (/ ˌ oʊ p ən ˈ s uː z ə /) is a free and open-source Linux distribution developed by the openSUSE project. It is offered in two main variations: Tumbleweed, an upstream rolling release distribution, and Leap, a stable release distribution which is sourced from SUSE Linux Enterprise.

  8. List of art games - Wikipedia

    en.wikipedia.org/wiki/List_of_art_games

    a maze@getty.edu [13] (2001, Tiffany Holmes, PC) - Commissioned by the J. Paul Getty Research Institute, the game is a combined maze and Breakout-based commentary on the power and prevalence of high-tech surveillance technology in modern life that uses surveillance images as bricks in a Breakout setting.

  9. Dusk (video game) - Wikipedia

    en.wikipedia.org/wiki/Dusk_(video_game)

    The earliest concepts for what would eventually become Dusk were conceived in the mid-2000s by lead developer David Szymanski. At the time, Szymanski only had access to computers with low-end hardware, which precluded him from playing recent video game releases; instead, he played older first-person shooters such as Half-Life and Doom.