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In software development, frontend refers to the presentation layer that users interact with, while backend involves the data management and processing behind the scenes. In the client–server model, the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing data and logic.
The user enters input (data) into the front-end process where it is collected and processed in such a way that it conforms to what the receiving application (back end) on the server can accept and process. As an example, the user enters a URL into a GUI (front-end process) such as Microsoft Internet Explorer. The GUI then processes the URL in ...
Front-end web development is the development of the graphical user interface of a website through the use of HTML, CSS, and JavaScript so users can view and interact ...
diagrams.net (previously draw.io [2] [3]) is a cross-platform graph drawing software application developed in HTML5 and JavaScript. [4] Its interface can be used to create diagrams such as flowcharts , wireframes , UML diagrams, organizational charts , and network diagrams .
The N 2 chart or N 2 diagram (pronounced "en-two" or "en-squared") is a chart or diagram in the shape of a matrix, representing functional or physical interfaces between system elements. It is used to systematically identify, define, tabulate, design, and analyze functional and physical interfaces.
Back end of the line or back end of line (BEOL) is a process in semiconductor device fabrication that consists of depositing metal interconnect layers onto a wafer already patterned with devices. It is the second part of IC fabrication, after front end of line (FEOL). In BEOL, the individual devices (transistors, capacitors, resistors, etc ...
It can be used to develop a frontend for any programming language and a backend for any instruction set architecture. LLVM is designed around a language-independent intermediate representation (IR) that serves as a portable , high-level assembly language that can be optimized with a variety of transformations over multiple passes. [ 6 ]
In integrated circuit design, physical design is a step in the standard design cycle which follows after the circuit design.At this step, circuit representations of the components (devices and interconnects) of the design are converted into geometric representations of shapes which, when manufactured in the corresponding layers of materials, will ensure the required functioning of the components.