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There are various ways to measure physical strength of a person or population. Strength capability analysis is usually done in the field of ergonomics where a particular task (e.g., lifting a load, pushing a cart, etc.) and/or a posture is evaluated and compared to the capabilities of the section of the population that the task is intended towards.
For example, poker is legally considered a game of chance in Germany [6] (thus only allowed in casinos), whereas a tournament of skat is considered a game of skill and competitions with money prizes are allowed. [7] Alternatively, poker has been ruled by a United States federal judge as a game of skill [8] rather than chance.
A motor skill is a function that involves specific movements of the body's muscles to perform a certain task. These tasks could include walking, running, or riding a bike. In order to perform this skill, the body's nervous system, muscles, and brain have to all work together.
While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...
The conditional analysis of ability is the traditionally dominant approach. It is often traced back to David Hume and defines abilities in terms of what one would do if one wanted to, tried to or had the volition to do so. It is articulated in the form of a conditional expression, for example, as "S has the ability to A iff S would A if S tried ...
The more comprehensive and balanced the training, the greater the benefits to a person's ability to apply power. Notably, this is partly due to avoiding the problem of disproportionately weak core muscles hindering the power output of strong core muscles that they are working in conjunction with. [20]
A skill is the learned or innate [1] ability to act with determined results with good execution often within a given amount of time, energy, or both. [2] Skills can often [quantify] be divided into domain-general and domain-specific skills. Some examples of general skills include time management, teamwork [3] and leadership, [4] and self ...
Sportsmanship is an aspiration or ethos that a sport or activity will be enjoyed for its own sake, and with proper consideration for fairness, ethics, respect, and a sense of fellowship with one's competitors. A "sore loser" refers to one who does not take defeat well, whereas a "good sport" means being a "good winner" as well as being a "good ...