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This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
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The game simulates a Unix-like operating system, with every main element of the game's interface having its own window. Windows are tiled in a fashion highly reminiscent of the i3 window manager. The windows have multiple tiling configurations with their own wallpapers and color schemes, which can be found as files as the game progresses.
The Nun II grossed $86.3 million in the United States and Canada, and $183.2 million in other territories, for a worldwide total of $269.5 million. [4] [5] Deadline Hollywood calculated the net profit of the film to be $85 million, when factoring together all expenses and revenues. [31]
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EternalBlue [5] is a computer exploit software developed by the U.S. National Security Agency (NSA). [6] It is based on a vulnerability in Microsoft Windows that allowed users to gain access to any number of computers connected to a network.