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Genetic algorithms in particular became popular through the work of John Holland in the early 1970s, and particularly his book Adaptation in Natural and Artificial Systems (1975). His work originated with studies of cellular automata , conducted by Holland and his students at the University of Michigan .
Holland frequently lectured around the world on his own research, and on research and open questions in complex adaptive systems (CAS) studies. In 1975, he wrote the ground-breaking book on genetic algorithms, "Adaptation in Natural and Artificial Systems".
NeuroEvolution of Augmenting Topologies (NEAT) is a genetic algorithm (GA) for the generation of evolving artificial neural networks (a neuroevolution technique) developed by Kenneth Stanley and Risto Miikkulainen in 2002 while at The University of Texas at Austin. It alters both the weighting parameters and structures of networks, attempting ...
John Henry Holland introduced genetic algorithms in the 1960s, and it was further developed at the University of Michigan in the 1970s. [5] While the other approaches were focused on solving problems, Holland primarily aimed to use genetic algorithms to study adaptation and determine how it may be simulated.
A good overview text on evolutionary algorithms is the book "An Introduction to Genetic Algorithms" by Mitchell (1996). [4] Gene expression programming [5] belongs to the family of evolutionary algorithms and is closely related to genetic algorithms and genetic programming.
Genetic programming (GP) is an evolutionary algorithm, an artificial intelligence technique mimicking natural evolution, which operates on a population of programs. It applies the genetic operators selection according to a predefined fitness measure , mutation and crossover .
Holland's schema theorem, also called the fundamental theorem of genetic algorithms, [1] is an inequality that results from coarse-graining an equation for evolutionary dynamics. The Schema Theorem says that short, low-order schemata with above-average fitness increase exponentially in frequency in successive generations.
Selection is a genetic operator in an evolutionary algorithm (EA). An EA is a metaheuristic inspired by biological evolution and aims to solve challenging problems at least approximately. Selection has a dual purpose: on the one hand, it can choose individual genomes from a population for subsequent breeding (e.g., using the crossover operator ...
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