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  2. Structure-mapping theory - Wikipedia

    en.wikipedia.org/wiki/Structure-mapping_theory

    How similar the objects being mapped to each other affects analogical reasoning. When objects in the base domains correspond to highly similar ones in target domains, there it is said to be very clear, which aids analogical processes. [6] Being very clear helps a lot when using analogy to support problem-solving. [4]

  3. Analogical models - Wikipedia

    en.wikipedia.org/wiki/Analogical_models

    A simple type of analogy is one that is based on shared properties; [1] [2] and analogizing is the process of representing information about a particular subject (the analogue or source system) by another particular subject (the target system), [3] in order "to illustrate some particular aspect (or clarify selected attributes) of the primary domain".

  4. is-a - Wikipedia

    en.wikipedia.org/wiki/Is-a

    In knowledge representation and ontology components, including for object-oriented programming and design, is-a (also written as is_a or is a) is a subsumptive [a] relationship between abstractions (e.g., types, classes), wherein one class A is a subclass of another class B (and so B is a superclass of A).

  5. Analogy - Wikipedia

    en.wikipedia.org/wiki/Analogy

    An analogy can be stated using is to and as when representing the analogous relationship between two pairs of expressions, for example, "Smile is to mouth, as wink is to eye." In the field of mathematics and logic, this can be formalized with colon notation to represent the relationships, using single colon for ratio, and double colon for equality.

  6. Recognition-by-components theory - Wikipedia

    en.wikipedia.org/wiki/Recognition-by-components...

    The recognition-by-components theory suggests that there are fewer than 36 geons which are combined to create the objects we see in day-to-day life. [3] For example, when looking at a mug we break it down into two components – "cylinder" and "handle". This also works for more complex objects, which in turn are made up of a larger number of geons.

  7. Ethnoarchaeology - Wikipedia

    en.wikipedia.org/wiki/Ethnoarchaeology

    Relational analogies are opposite from formal analogies. Instead of just drawing the conclusions, one must prove the relationship, and both sides of the analogy are studied and a relationship must be demonstrated between the ethnographic object and the archaeological object.

  8. Similarity (psychology) - Wikipedia

    en.wikipedia.org/wiki/Similarity_(psychology)

    For example, two people interested in literature are likely to run into each other in the library and form a relationship (involving the propinquity effect). [10] Another explanation is that we notice similar people, and expect a relationship to be interpersonally validating and beneficial because of similar attitudes, behaviours and values.

  9. Irresistible force paradox - Wikipedia

    en.wikipedia.org/wiki/Irresistible_force_paradox

    The irresistible force paradox (also unstoppable force paradox or shield and spear paradox), is a classic paradox formulated as "What happens when an unstoppable force meets an immovable object?" The immovable object and the unstoppable force are both implicitly assumed to be indestructible, or else the question would have a trivial resolution.